/******************************************************************** File: brickbreak.h Author: Dana Vrajitoru Project: A simple 2D animation program based on the Breakout game. Last updated: February 3, 2011. The interface of the program, keeping all the objects together and definisng their interaction. ********************************************************************/ #ifndef BRICKBREAK_H #define BRICKBREAK_H // Draws all the objects in the scene void draw(); // Moves all the objects in the scene void move(); void key(unsigned char key, int x, int y); void spkey(int key, int x, int y); // Resets all the objects to their initial positions. void reset_obj(); // Application parameters void myinit(); #endif